![]() Again, we don't recommend it, but it's an option. Another midair jump is all you need to grab the ladder hanging down there, where you can cut about half of your voyage towards finding the Foam Gun. If you time a jump during the explosion, you should be able to launch your character leftward. This is where things get interesting - a spider droid laced with explosives will creep out of a crevasse on your left and explode. Walk leftward on this platform and drop down to the lower tier. Instead, jump up to the right, double-jump, and grab on to the side of a rather obscured platform. In the center area of the room, where the three soldiers are guarding some control panels, you don't have to proceed to the left. Thus, we don't really recommend this route, but it's a cool alternative, so we'll mention it. However, do note that if you do this, you're going to miss adding plenty of territory to your map, and will have to backtrack to grab a couple of items later if you're a completionist. Now, it should be stated that you can skip a bit of the map if you want by using another technique in this initial room of the factory. ![]() Plant a grenade on top of it to blow it open, and then drop down to proceed. Only a single soldier remains on this side for you to kill, and it's the hatch he's guarding that's of real interest. At the top control area, kill three more soldiers, and then drop down to the left, again dodging the fiery machines below. You fall into that pit of despair, and you're as good as dead. Then, carefully jump up from platform to platform, avoiding at all costs the machines below that will burn you to a crisp in no time flat. Begin by heading leftward and defeating the two rebel soldiers there. After all, they know you've been running around their complex. Machines are running all over the place, and there are plenty of soldiers of varying types guarding the area as well. ![]() This initial room of the factory is a busy one. Thus, once you've saved, healed, and reloaded on grenades, you can venture leftward out of the save room to continue your quest. From our 30,000 word walkthrough to a complete flowchart, and from the locations of each and every collectible in the game to details on enemies (and much, much more), you won't find a more complete Shadow Complex guide anywhere.The cutscene that concluded the previous section of the walkthrough, in essence, takes place in a large save room. And that's where our complete guide comes in, which is rife with all of the information you need to get through Shadow Complex. And there are lots of enemies to fight, items to find, and pieces of the map to uncover. The guys at Chair Entertainment have built quite the game, both expansive in its scope and thorough in its amount of detail. With gameplay inspired completely and utterly by the likes of Super Metroid (SNES) and Castlevania: Symphony of the Night (PSX), Shadow Complex indeed shows that imitation is the greatest form of flattery. ![]() Using the Restoration's own weapons against itself, Jason will run around the complex collecting items, weapons and information, first to save his friend Claire, and later, as it turns out, to save himself. And for Jason, what began as a hike through the woods with a pretty woman soon turns into a fight for survival. Allied with the Pentagon and armed with the most recent prototypes for US military use, the Restoration is a force to be reckoned with. ![]() Their motivation is purely political, and the Restoration has an important weapon on their side. Jason and his friend Claire were on a hike in the woods when they stumble upon the Shadow Complex, a secret, underground facility run by the Restoration, a rebel group hell-bent on taking over the United States. Based upon the novel Empire written by Orson Scott Card, Shadow Complex ruthlessly shoves you into the role of Jason Fleming. But what if a Civil War occurred again today? One that didn't pit North and South against each other, but Republican and Democrat, country and urban, military and civilian? That's the premise Shadow Complex attempts to tackle in its own, unique way. Since the Treaty of Paris was signed in 1783, the United States' foundation as a republic has been shaken only once, during a bloody, regional Civil War in the 1860s. ![]()
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